MenuzEdit.Designer.cs 6.8 KB

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  1. namespace Core.StlMes.Client.Qcm
  2. {
  3. partial class MenuzEdit
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.panel1 = new System.Windows.Forms.Panel();
  29. this.btn_Cancle = new System.Windows.Forms.Button();
  30. this.btn_Enter = new System.Windows.Forms.Button();
  31. this.label1 = new System.Windows.Forms.Label();
  32. this.utName = new Infragistics.Win.UltraWinEditors.UltraTextEditor();
  33. this.utSeq = new Infragistics.Win.UltraWinEditors.UltraTextEditor();
  34. this.label2 = new System.Windows.Forms.Label();
  35. this.utKey = new Infragistics.Win.UltraWinEditors.UltraTextEditor();
  36. this.label3 = new System.Windows.Forms.Label();
  37. this.panel1.SuspendLayout();
  38. ((System.ComponentModel.ISupportInitialize)(this.utName)).BeginInit();
  39. ((System.ComponentModel.ISupportInitialize)(this.utSeq)).BeginInit();
  40. ((System.ComponentModel.ISupportInitialize)(this.utKey)).BeginInit();
  41. this.SuspendLayout();
  42. //
  43. // panel1
  44. //
  45. this.panel1.Controls.Add(this.btn_Cancle);
  46. this.panel1.Controls.Add(this.btn_Enter);
  47. this.panel1.Dock = System.Windows.Forms.DockStyle.Bottom;
  48. this.panel1.Location = new System.Drawing.Point(0, 77);
  49. this.panel1.Name = "panel1";
  50. this.panel1.Size = new System.Drawing.Size(361, 32);
  51. this.panel1.TabIndex = 3;
  52. //
  53. // btn_Cancle
  54. //
  55. this.btn_Cancle.Location = new System.Drawing.Point(186, 6);
  56. this.btn_Cancle.Name = "btn_Cancle";
  57. this.btn_Cancle.Size = new System.Drawing.Size(62, 21);
  58. this.btn_Cancle.TabIndex = 25;
  59. this.btn_Cancle.Text = "取消";
  60. this.btn_Cancle.UseVisualStyleBackColor = true;
  61. this.btn_Cancle.Click += new System.EventHandler(this.btn_Cancle_Click);
  62. //
  63. // btn_Enter
  64. //
  65. this.btn_Enter.Location = new System.Drawing.Point(82, 6);
  66. this.btn_Enter.Name = "btn_Enter";
  67. this.btn_Enter.Size = new System.Drawing.Size(62, 21);
  68. this.btn_Enter.TabIndex = 24;
  69. this.btn_Enter.Text = "确定";
  70. this.btn_Enter.UseVisualStyleBackColor = true;
  71. this.btn_Enter.Click += new System.EventHandler(this.btn_Enter_Click);
  72. //
  73. // label1
  74. //
  75. this.label1.AutoSize = true;
  76. this.label1.Location = new System.Drawing.Point(12, 18);
  77. this.label1.Name = "label1";
  78. this.label1.Size = new System.Drawing.Size(53, 12);
  79. this.label1.TabIndex = 4;
  80. this.label1.Text = "模块名称";
  81. //
  82. // utName
  83. //
  84. this.utName.Location = new System.Drawing.Point(71, 14);
  85. this.utName.Name = "utName";
  86. this.utName.Size = new System.Drawing.Size(255, 21);
  87. this.utName.TabIndex = 5;
  88. //
  89. // utSeq
  90. //
  91. this.utSeq.Location = new System.Drawing.Point(261, 57);
  92. this.utSeq.Name = "utSeq";
  93. this.utSeq.Size = new System.Drawing.Size(88, 21);
  94. this.utSeq.TabIndex = 7;
  95. this.utSeq.Visible = false;
  96. //
  97. // label2
  98. //
  99. this.label2.AutoSize = true;
  100. this.label2.Location = new System.Drawing.Point(202, 61);
  101. this.label2.Name = "label2";
  102. this.label2.Size = new System.Drawing.Size(53, 12);
  103. this.label2.TabIndex = 6;
  104. this.label2.Text = "模块序号";
  105. this.label2.Visible = false;
  106. //
  107. // utKey
  108. //
  109. this.utKey.Location = new System.Drawing.Point(71, 43);
  110. this.utKey.Name = "utKey";
  111. this.utKey.Size = new System.Drawing.Size(255, 21);
  112. this.utKey.TabIndex = 9;
  113. //
  114. // label3
  115. //
  116. this.label3.AutoSize = true;
  117. this.label3.Location = new System.Drawing.Point(12, 47);
  118. this.label3.Name = "label3";
  119. this.label3.Size = new System.Drawing.Size(47, 12);
  120. this.label3.TabIndex = 8;
  121. this.label3.Text = "图片Key";
  122. //
  123. // MenuzEdit
  124. //
  125. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
  126. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  127. this.ClientSize = new System.Drawing.Size(361, 109);
  128. this.Controls.Add(this.utKey);
  129. this.Controls.Add(this.label3);
  130. this.Controls.Add(this.utSeq);
  131. this.Controls.Add(this.label2);
  132. this.Controls.Add(this.utName);
  133. this.Controls.Add(this.label1);
  134. this.Controls.Add(this.panel1);
  135. this.Name = "MenuzEdit";
  136. this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
  137. this.Text = "操作";
  138. this.Load += new System.EventHandler(this.MenuzEdit_Load);
  139. this.panel1.ResumeLayout(false);
  140. ((System.ComponentModel.ISupportInitialize)(this.utName)).EndInit();
  141. ((System.ComponentModel.ISupportInitialize)(this.utSeq)).EndInit();
  142. ((System.ComponentModel.ISupportInitialize)(this.utKey)).EndInit();
  143. this.ResumeLayout(false);
  144. this.PerformLayout();
  145. }
  146. #endregion
  147. private System.Windows.Forms.Panel panel1;
  148. private System.Windows.Forms.Button btn_Cancle;
  149. private System.Windows.Forms.Button btn_Enter;
  150. private System.Windows.Forms.Label label1;
  151. private Infragistics.Win.UltraWinEditors.UltraTextEditor utName;
  152. private Infragistics.Win.UltraWinEditors.UltraTextEditor utSeq;
  153. private System.Windows.Forms.Label label2;
  154. private Infragistics.Win.UltraWinEditors.UltraTextEditor utKey;
  155. private System.Windows.Forms.Label label3;
  156. }
  157. }