using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Pur.Entity.configureEntity { [Serializable] public class PurClassMatAttrEntity { private string id; /// /// 主键 /// public string Id { set { id = value; } get { return id; } } private string attrName; /// /// 属性名称 /// public string AttrName { set { attrName = value; } get { return attrName; } } private string attrCode; /// /// 属性编码 /// public string AttrCode { set { attrCode = value; } get { return attrCode; } } private string itemCode; /// /// 物料编码 /// public string ItemCode { set { itemCode = value; } get { return itemCode; } } private string remark; /// /// 备注 /// public string Remark { set { remark = value; } get { return remark; } } private string createName; /// /// 创建人 /// public string CreateName { set { createName = value; } get { return createName; } } private DateTime? createTime; /// /// 创建时间 /// public DateTime? CreateTime { set { createTime = value; } get { return createTime; } } private string createUserid; /// /// 创建人ID /// public string CreateUserid { set { createUserid = value; } get { return createUserid; } } private string updateName; /// /// 修改人 /// public string UpdateName { set { updateName = value; } get { return updateName; } } private DateTime? updateTime; /// /// 修改时间 /// public DateTime? UpdateTime { set { updateTime = value; } get { return updateTime; } } private string updateUserid; /// /// 修改人ID /// public string UpdateUserid { set { updateUserid = value; } get { return updateUserid; } } } }